Mythopoeia

Mythopoeia

Details:

Each culture has its own wedding ceremony and their own pantheon of gods, some of whom are in conflict with other gods in other pantheons, garnering some of the hatred across the races, orcish gods warred with Elvish ones in the cosmic prelude to the world. The gods that command the angels warred with the upper devils in that same time.

Flora:

Federation Territory:

Among the vast valleys and mounds, nature abounds these realms with great fervor thanks to the cold rains and warm springs and long summers. Between the extensive forests filled with talking trees, there is a unique kind of flower which is also very scarce, which contains the a strange poison that lurks people into their polen, killing those who breath this white polen. Witches in these woods use the polen to make potions sold at whitespire, which are used to poison any class of beast. The white pollen in the flowers known as Bitterroots, can kill any creature that consumes it, even gods.

The New Frontier:

The realm of the eternal sun is vast with green fields of interminable crops and life. Here the mountains sprout parallel to the coast. High canions and long deserts with poisonous cacti, there is a flower which is very vast in these areas only, which is known as the “Dragon Poppy”. These strange flower is the fusion of the flesh of a dragon with a flower, this plant is carnivorous but not highly dangerous. It is said, that if you do not cut them from their root, they can sprout nine more times. It has a strange mouth made with its petals and it has no eyes.

Dragon Lands:

Down here everything is rocky and deserted. There is little space for cactus to sprout from between the burned, mammoth stones where dragons live. When any tree sprouts among the border of the desert, the dragons scratch their backs against them and end up destroying them.

The Badlands:

These lands shift constantly, on the north it is always rainy and in the south it is always sunny. Those who were born here know well about the Sunflower, a special plant which indicated the location of near heat. This flower was mainly used to escape dragons, because the flower could detect their voracious heat through thick stones, when crossing through the dragon lands to get to the new frontier.

Fae Lands:

The Magical forest covers a huge portion of this realm, here we can find a great variety of medicinal, magical and edible plants. The grass is green throughout most of the year, which keeps the plants alive, and all across the border there are many “Pink”, a strange plant that grows into disproportionated dimensions and adapts to whatever is next to it, forming a mammoth, natural wall that covers the city of peace from invaders. This flower is only grown within this realm and is illegal for any other realm to possess the seed.

Broken Tusk:

Here nature only sprouts with eternal beauty because it lacks magic. Along the vast plains one can find the common lillies and the unique violets along the tall green grass. Most of the flowers and plants that grow in this realm are used for the coloration of fabrics and construction of weapons. The small forests around this real are filled with trees whose wood are stronger than metal, the wood of the older trees is believed to be harder than diamonds. The wood is recollected and used to weaponize the armies and reinforce the tall walls that rings the border and protects the city from unexpected attacks. The wood is also highly valuable because it is sold voraciously at whitespire.

Devil Lands:

Along this cursed realm there seems to inhabit the most curious of morbid plants. Here each plant is derived from a part of the human body. There are trees of arms, plants with legs, flowers with eyes, etc. The strange green mist that covers this poisonous realm provoked a radical change within the genetics of the plants, prompting them to morph into humanoid plants.

Angel Lands:

Along the coast of these realms there is a kind of ethereal Palm tree which blooms purple coconuts that are filled with nutritious milk. It is said that that is the milk of nature, and is highly regarded by the angels as a special fruit from a “god-like” plants named Khuos.

No man’s land:

The hefty destruction has left very little space for anything to grow, there only remains the stoic, burned structures of trees beyond burned and poisoned soil.

The Royal Elven Kingdom:

Rose grows out in these beautiful realms. It is best known as the most profitable flower in the world, and is exported and exploited to gain resources for the Elven Kingdom. This flower is good only for the money, gorgeous in nature, and around twelve hundred pounds of roses are sold every day only in whitespire.

 

Fauna:

 

Federation Territory:

Up in the cold mountains, somewhere in those peaks beast as old as the dragons sleep up there in peace. Mammoth golems remain frozen underneath the heavy ice awaiting for their god, a dragon, to arise from the ash and harken them as their army. Those who can unfreeze the army of golems will be able to use them in war, which would give a huge advantage to anyone because golems tend to be pacifists. Until today there has been no one capable of casting them out of their spell.

Over that area is also inhabited by yetis and giants that eat men who try to go and liberate the golem army.

Here the owls are unique and are often used for strategies of war and to communicate long distances in a short amount of time.

The New Frontier:

New Frontier has seen many morbid creatures along the years that sprout out of the North Pacific Ocean and manage to drag their chaos along the deserted coasts. The eyeless cthulhu dragged his wrath from the south and entered the uninhabited coast of what is known today as the new frontier. Among the long canions and elongated mountains live wild harpies, minotaurs and pegasuses. Drakon also sleeps near the coast in an underwater cave. Many cattle is raised here and sold in the trade town known as whitespire.

When the first boats arrived they were overthrown by violent beasts living in the ocean near the coast known as Scyllas and Charybdis, some still live around this area, but others were eradicated after the effects of the ongoing wars.

Dragon Lands:

Here dwell the uncanny dragons and rule all the burned realm. This zone is out of reach for most of the surrounding fauna of the other realms, sometimes the dragons must go to another realm to feed, creating chaos and tension among the borders when a dragon approaches any town.

Here also sleeps the infamous hydra, which feeds from travelers that seek to rob its mystical and ethereal orb that grants one wish to the owner.

The Badlands:

Vast with life, wild griffins fly beyond the clouds and above the hungry winged lions, the centaurs drift freely across the hills and the land is filled with animals. Most animals migrating cycle ends and begins here.

This is also the house of the feared Typhon.

Fae Lands:

Nemean lions decided to move to these lands in seek of shelter and it was kindly granted to them, and in return they protect the city with their ferocious tactics from enemies; they live in peace to protect the Fae realm.

Broken Tusk:

 

Devil Lands:

Here sleeps the basilisk of thunder, a chaotic creature that has the power to turn stones the size of stars into dust among the hazardous valleys filled with magma.

Here animal life is not able to strive under the dare environmental phenomenon covering the air. Here only chimeras and seraphims roam free.

It is said that the uncanny Ladon inhabits these lands and is disguised by the decaying purple stones.

Angel Lands:

A land filled with wild sleipnirs, ethereal creatures granted to the angels by the elements. This horse-beast is the fastest creature in the world. It is often used for war and transportation.

Golems of diamond roam the sands of the coasts in eternal peace.

No man’s land:

Here lives a strange creature that can sustain the destruction nature, the feared Oozes, Slimes and Jellies. These beings devour everything that is left across the putrid corpses and eat men that try to cross from one side to the other. They are also exported into the battlefield and used as weapons against the enemy.

Around them also great eagles fly in search of prays and big old vultures wait calmly to pick up the rot. On the ground there are a few hyenas and wild cats that live hidden and feed from the terror of war.

The Royal Elven Kingdom:

Here the cattle is alway high and abundant. A unique kind of boar that reproduces quickly and is tasty can only be found here, and is exported to all the other realms, even those who they consider enemies (for money.)

Amaroks live in the forest and steal some cattle for food, making them a constant enemy of the realm.

It is said that Hecatoncheires, a creature made by the wrath of the remaining creatures that rebelled against nature and died, morphed and united into one morbid mass, and this beast sleeps somewhere among the many mortal caves of the mountains. Some are brave to go out and haunt him down for fame and glory, but it is said that none of those fools has ever returned.

 

Con Lang:

The Languages we have in our world are distinct to the many species that live there, Elvish, spoken by the elves is a sing-songy tongue used primarily by Elves, although Humans typically learn elvish. The Tongue of Orcs is known as orcish, it is a harsh a brutal tongue, sounding more like a series of grunts than a language, primarily spoken by orcs, learned by humans who work with orcs and in orcish lands or who trade with Broken Tusk. Then there is Devil’s tongue, the Language of fiends and half-devils, picked up by those who deal with fiends. We also have Angels tongue, or Holy speak, spoken by Angels, Half-angels and those who deal with holy creatures. Goblin, the language of goblins, very rarely spoken or taught outside of goblins. Draconic, the language of the Dragons, kept exclusively to them.